Kodu Game Lab - Language Design

Language Design

Kodu's programming model is simplified and can be programmed using only a gaming controller. It dispenses with most "serious" programming conventions, including symbolic variables, branching, loops, number and string manipulation, subroutines, polymorphism, and so on.

This simplicity is achieved by situating the programming task in a largely complete simulation environment. The user programs the behaviors of characters in a 3d world, and programs are expressed in a high-level, sensory paradigm consisting of a rule-based system or language, based on conditions and actions.

The typical "hello world" of Kodu is:

see - fruit - move - towards

The grammar, as it were, of this expression is:

Where is:

And is:

An illustrative variant of the above program is:

see - red - fruit - move - towards - quickly

Many different types of games can be made in Kodu, such as racing, strategy, RPGs, adventure, platform, puzzle, 1st person shooters, and others.

Read more about this topic:  Kodu Game Lab

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