Common Elements and Basic Concepts
Nomura intended hearts as well as the strengths and connections of the heart to be a common theme in the games. Characters within the Kingdom Hearts series are composed of three parts: body, soul, and heart. The body acts as a vessel for the heart and soul, with the soul giving life to the body. The heart holds their memories, and gives them emotion, light, and darkness. When darkness consumes a character's heart, they become corrupted and turn into Heartless; a Nobody is created from the remaining body and soul, when the victim is of strong heart and will. Heartless act as forces of darkness, seeking to consume more hearts, including those of worlds. In addition, it still appears that people can "die" like normal if not transformed into a Heartless. Disney's Hades rules over the afterlife—or, more accurately, the underworld—where the deceased of various worlds seem to end up, including Auron from Final Fantasy X.
The Kingdom Hearts universe is divided into planes of existence called "realms". Most of the series takes place in the "realm of light". Opposite the realm of light is the "realm of darkness", where Kingdom Hearts resides and where Heartless are born. The "in-between realm" is a plane where Nobodies come into existence. As well as these known realms, Ansem the Wise was banished to a "realm of nothingness", which he described as a realm "where all existence has been disintegrated".
Read more about this topic: Keyblader
Famous quotes containing the words common, elements, basic and/or concepts:
“The party of God and the party of Literature have more in common than either will admit; their texts may conflict, but their bigotries coincide. Both insist on being the sole custodians of the true word and its only interpreters.”
—Frederic Raphael (b. 1931)
“Barbarisation may be defined as a cultural process whereby an attained condition of high value is gradually overrun and superseded by elements of lower quality.”
—Johan Huizinga (18721945)
“Our basic ideas about how to parent are encrusted with deeply felt emotions and many myths. One of the myths of parenting is that it is always fun and games, joy and delight. Everyone who has been a parent will testify that it is also anxiety, strife, frustration, and even hostility. Thus most major parenting- education formats deal with parental emotions and attitudes and, to a greater or lesser extent, advocate that the emotional component is more important than the knowledge.”
—Bettye M. Caldwell (20th century)
“Institutional psychiatry is a continuation of the Inquisition. All that has really changed is the vocabulary and the social style. The vocabulary conforms to the intellectual expectations of our age: it is a pseudo-medical jargon that parodies the concepts of science. The social style conforms to the political expectations of our age: it is a pseudo-liberal social movement that parodies the ideals of freedom and rationality.”
—Thomas Szasz (b. 1920)