Judkins Shogi - Game Notation

Game Notation

The method used in English-language texts to express shogi moves was established by George Hodges in 1976. It is derived from the algebraic notation used for chess, but differs in several respects. Minor variations are made for Judkins shogi.

A typical example is P-6d. The first letter represents the piece moved: P = pawn, N = knight, S = silver, G = gold, B = bishop, R = rook, K = king. Promoted pieces have a + added in front of the letter. e.g., +P for a tokin (promoted pawn). The designation of the piece is followed by a symbol indicating the type of move: - for an ordinary move, x for a capture, or * for a drop. Next is the designation for the square on which the piece lands. This consists of a number representing the file and a lowercase letter representing the rank, with 1a being the top right corner (as seen from Black's point of view) and 6f being the bottom left corner. (This method of designating squares is based on Japanese convention, which, however, uses Japanese numerals instead of letters. For example, the square 2c is denoted by 2δΈ‰ in Japanese.)

If a move entitles the player to promote the piece, then a + is added to the end to signify that the promotion was taken, or an = to indicate that it was declined. For example, Nx5c= indicates a knight capturing on 5c without promoting.

In cases where the above notation would be ambiguous, the designation of the start square is added after the designation for the piece in order to make clear which piece is meant. For example, if Black has two golds (one was captured and dropped) which can be moved to the square 5e in front of the king, and these are distinguished as C6e-5d (moving the left one) and C4e-5d (moving the right one).

Moves are commonly numbered as in chess. For example, the start of a game might look like this:

1. P-1c P-6d 2. P-1d P-6c

In handicap games White plays first, so Black's move 1 is replaced by an ellipsis.

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