JMonkey Engine
jMonkeyEngine (jME) is a game engine made especially for modern 3D development, as it uses shader technology extensively. jMonkeyEngine is written purely in Java and uses LWJGL as its default renderer. OpenGL 2 through OpenGL 4 is fully supported.
jMonkeyEngine is a community-centric open source project released under the new BSD license. It is used by several commercial game studios and educational institutions. The default jMonkeyEngine 3 download comes readily integrated with an advanced SDK.
Read more about JMonkey Engine: JMonkeyEngine 3 SDK, History, Projects Powered By JMonkeyEngine, Acknowledgements
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