Music Video
The music video for "Jesus Freak" was directed by Simon Maxwell, who also worked on the music video for "Hurt" by Nine Inch Nails. Maxwell's treatment of the video, reminiscent of his work with Nine Inch Nails, features footage of Christian imagery such as doves and crosses mixed with stock footage of riots, book burnings, hate crimes, and propaganda films projected onto a screen. Interspersed between the stock footage is video of the band performing the song in a darkened room.
Although the song and video are, on the surface, about expressing one's belief in Jesus Christ, the band later commented that the song could also be a metaphor for the "preservation of standing up for what you believe in – even in the midst of persecution."
McKeehan later said that the point of the video was to "push the envelope" for the Christian rock community, and indeed, the song and video proved controversial. Although the song and video were an earnest attempt to "declare a single-hearted faithfulness in Christ in an age when such devotion strikes many as the freakiest kind of fanaticism," some of the more conservative Christian community members frowned at the video. The song however, was highly successful on Z Music and managed to achieve air time on MTV.
Read more about this topic: Jesus Freak (song)
Famous quotes containing the words music and/or video:
“The time was once, when thou unurged wouldst vow
That never words were music to thine ear,
That never object pleasing in thine eye,
That never touch well welcome to thy hand,
That never meat sweet-savored in thy taste,
Unless I spake, or looked, or touched, or carved to thee.”
—William Shakespeare (15641616)
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)