Selected Bibliography
- Castelli, R., (Ed) Cinemas of the Future, Lille 2004 Capitale Europeenne de la Culture, 2004, pp. 50–53, 56-57, 78-79.
- De Mèredieu, F., (Ed) Histoire de l’Art Moderne. Matérielle et immatérielle, Larrouse, Paris, 1994, pp. 303–305.
- Dinkla, S., Pioniere interaktiver Kunst von 1970 bis heute: Hatje Cantz Ostfildern, 1997, pp. 97–146.
- Druckery, T., Weibel, P. (Eds.) Net Condition, MIT Press, Cambridge, 2001.
- Duguet, A-M., Klotz, H., Weibel, P., Jeffrey Shaw – a user's manual. From Expanded Cinema to Virtual Reality, Hatje Cantz, Ostfildern, 1997.
- Evenstructure Research Group: Concepts for an Operational Art, in: Art and Artists, London, January 1969.
- Grosenick, U., and Riemschneider, B., (Eds), Art at the Turn of the Millennium, Taschen Verlag, Cologne, 1999, pp. 462–465.
- Hansen, M. B. N.,Framing the Digital Image: Jeffrey Shaw and the Embodied Aesthetics of New Media, in: New Philosophy for New Media, MIT Press, Cambridge 2004.
- Gleich, M., Shaw, J., The Web of Life – Linking Art and Science, Aventis Foundation and ZKM Karlsruhe, 2004.
- Oliver Grau: Virtual Art: From Illusion to Immersion, MIT-Press, Cambridge 2003, pp 240–243.
- Huhtamo, E., Jeffrey Shaw's EVE and the Panoramic Tradition, in: ICC InterCommunication, No. 14, Tokyo, Autumn 1995, pp. 138–139.
- Kenderdine, S., Shaw. J., Del Favero, D. and Brown, Place-Hampi: Co-Evolutionary Narrative & Augmented Stereographic Panoramas, Vijayanagara, India in: New Heritage, New Media And Cultural Heritage, Kalay, Y. E., Kvan, T., and Affleck, J.,(Eds.) Routledge, Oxfordshire, 2008.
- Manovich, L., The Language of New Media, MIT Press, Cambridge, 2001, pp 226, 260-261, 282-285.
- Margaret Morse, M., (Ed) Hardware, Software, Artware - Art Practice at the ZKM Institute for Visual Media, 1992–1997, ZKM Karlsruhe, 1997.
- Paul, C., Digital Art, Thames & Hudson Ltd. 2003.
- Popper, F., Art of the Electronic Age, Thames & Hudson, 1997.
- Popper, F., From Technological to Virtual Art, MIT Press, Cambridge, MA, 2007.
- Rötzer, F., Jeffrey Shaw: "Reisen in virtuelle Realitäten" in: Kunstform, Vol. 117, 1992.
- Rush, M., New Media in Late 20th-Century Art, London, New York, 1999, pp. 210–212.
- Schwarz, H. P., Media Art History, Prestel-Verlag, Munich 1997.
- Shaw, J., Movies after Film – The Digitally Expanded Cinema, in: New Screen Media. M. Rieser, M., and Zapp, A., (Eds) British Film Institute, London 2002.
- Shaw, J: Der entkörperte und wiederverkörperte Leib (The Dis-Embodied Re-Embodied Body), in: Kunstforum. Die Zukunft des Körpers I, 1996, pp132.
- Shaw, J., Weibel, P., Future Cinema. The Cinematic Imaginary after Film, MIT Press, Cambridge, 2003.
- Thomson, C. W.m, Visionary Architecture. From Babylon to Virtual Reality, Prestel, München/New York, 1994.
- Topham, S., Blow Up. Inflatable Art, Architecture and Design. Prestel, Munich, 2002 pp. 86–90.
- Wilson, S., Information Arts. Intersections of Art, Science, and Technology, MIT Press,Cambridge, 2002, pp. 709–712, 760-761.
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