Iron Heroes - Skills

Skills

Iron Heroes incorporates two notable variants in its use of skills. One is the use of skill "challenges," which allow a character to accept a penalty on a skill roll in order to perform a nonstandard or tactically meaningful action. Often these challenges will require the use of several skills to perform especially complicated actions.

Another variant is the use of "skill groups," by means of which each class may buy several skills at highly reduced cost. No skill is forbidden or especially restricted in level to any class. Skills are also often expanded or tweaked to offer more options to players.

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Famous quotes containing the word skills:

    Play for young children is not recreation activity,... It is not leisure-time activity nor escape activity.... Play is thinking time for young children. It is language time. Problem-solving time. It is memory time, planning time, investigating time. It is organization-of-ideas time, when the young child uses his mind and body and his social skills and all his powers in response to the stimuli he has met.
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    We have been told over and over about the importance of bonding to our children. Rarely do we hear about the skill of letting go, or, as one parent said, “that we raise our children to leave us.” Early childhood, as our kids gain skills and eagerly want some distance from us, is a time to build a kind of adult-child balance which permits both of us room.
    Joan Sheingold Ditzion (20th century)

    The naive notion that a mother naturally acquires the complex skills of childrearing simply because she has given birth now seems as absurd to me as enrolling in a nine-month class in composition and imagining that at the end of the course you are now prepared to begin writing War and Peace.
    Mary Kay Blakely (20th century)