Invadazoid - Scoring

Scoring

In Invadazoid you get points by doing actions like killing aliens, destroying UFO or surviving whole level without losing a life. Here's a full list of score adding actions:

  • kill an invader; each invader costs different score, ranging from 50 (Fly) to 500 (UFO)
  • destroy UFO; 500 for 1st, 1000 for 2nd, and 1500 for 3rd.
  • end level bonuses;
  • -Level time = how much you took to complete the level
  • -Longest combo = how much invaders you killed by a ball without touching paddle
  • -Lives lost = the less lives you lost the more points you get, 5000 points for 0 lives lost
  • -UFO destroyed = number of UFOs you destroyed, if all - 5000, if none or none encountered - 0
  • destroy a bomb with a ball; each bomb varies in scoring and destroying bomb with gun gives less points as its easier to aim

In Classic mode combo bonus is replaced by Accuracy bonus, as it's more actual than combo bonus if you don't have a ball or a kind of a weapon killing many at once. It gives 5000 for 100% accuracy and decreases bonus while missing. You always get this bonus even if accuracy is 1%, because you couldn't end a round without hitting at least once. Each mode has its own scoretable, but scoring is similar.

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