Intelligent Tutoring System - Structure

Structure

Intelligent tutoring systems consist of four basic components based on a general consensus amongst researchers (Nwana,1990; Freedman, 2000; Nkambou et al., 2010):

  1. The Domain model
  2. The Student model
  3. The Tutoring model, and
  4. The User interface model

The domain model (also known as the cognitive model or expert knowledge model) is built on ACT-R theory which tries to take into account all the possible steps required to solve a problem. More specifically, this model "contains the concepts, rules, and problem-solving strategies of the domain to be learned. It can fulfill several roles: as a source of expert knowledge, a standard for evaluating the student’s performance or for detecting errors, etc." (Nkambou et al., 2010, p. 4).

The student model can be thought of as an overlay on the domain model. It is considered as the core component of an ITS paying special attention to student’s cognitive and affective states and their evolution as the learning process advances. As the student works step-by-step through their problem solving process the system engages in a process called model tracing. Anytime the student model deviates from the domain model the system identifies, or flags, that an error has occurred.

The tutor model accepts information from the domain and student models and makes choices about tutoring strategies and actions. At any point in the problem-solving process the learner may request guidance on what to do next, relative to their current location in the model. In addition, the system recognizes when the learner has deviated from the production rules of the model and provides timely feedback for the learner, resulting in a shorter period of time to reach proficiency with the targeted skills. The tutor model may contain several hundred production rules that can be said to exist in one of two states, learned or unlearned. Every time a student successfully applies a rule to a problem, the system updates a probability estimate that the student has learned the rule. The system continues to drill students on exercises that require effective application of a rule until the probability that the rule has been learned reaches at least 95% probability.

Knowledge tracing tracks the learner's progress from problem to problem and builds a profile of strengths and weaknesses relative to the production rules. The cognitive tutoring system developed by John Anderson at Carnegie Mellon University presents information from knowledge tracing as a skillometer, a visual graph of the learner's success in each of the monitored skills related to solving algebra problems. When a learner requests a hint, or an error is flagged, the knowledge tracing data and the skillometer are updated in real-time.

The user interface component "integrates three types of information that are needed in carrying out a dialogue: knowledge about patterns of interpretation (to understand a speaker) and action (to generate utterances) within dialogues; domain knowledge needed for communicating content; and knowledge needed for communicating intent" (Padayachee, 2002, p. 3).

Nkambou et al. (2010) make mention of Nwana’s (1990) review of different architectures underlining a strong link between architecture and paradigm (or philosophy). Nwana (1990) declares, “t is almost a rarity to find two ITSs based on the same architecture results from the experimental nature of the work in the area” (p. 258). He further explains that differing tutoring philosophies emphasize different components of the learning process (i.e., domain, student or tutor). The architectural design of an ITS reflects this emphasis, and this leads to a variety of architectures, none of which, individually, can support all tutoring strategies (Nwana, 1990, as cited in Nkambou et al., 2010). Moreover, ITS projects may vary according to the relative level of intelligence of the components. As an example, a project highlighting intelligence in the domain model may generate solutions to complex and novel problems so that students can always have new problems to work on, but it might only have simple methods for teaching those problems, while a system that concentrates on multiple or novel ways of teaching a particular topic might find a less sophisticated representation of that content sufficient.

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