Indiana Jones and The Temple of Doom (Nintendo Entertainment System) - Plot and Gameplay

Plot and Gameplay

The plot of the NES version follows the storyline of the original movie. At the onset of the game, Jones has just reached the Pankot Palace featured in the movie and is preparing to free the slave children, recover the missing Sankara Stones and defeat Mola Ram and his Thuggee entourage. The game differs from the original arcade version in many respects, including the layout and the manner in which one progresses through the game, but the plot remains unchanged in both versions.

The player advances through 12 levels (called "waves"), the first nine of which require Jones to travel through the palace and recover the Sankara Stones. In these stages, the player may restart the game with all items intact in the last area reached. Afterwards, if the player dies, they must return to the Chamber of Kali (Wave 9) and finish the game from that point. Each level also has a timer that goes from 99 to zero. If time runs out, the player is confronted by Mola Ram and loses one life and all of their items. All levels also contain mine cart rooms, where Jones can ride the rails through the levels across hazards and past enemies.

Wave 9 requires the player to cross a river of lava by stunning the monsters that live there. Once across, Jones must grab the Sankara Stones to progress to the Map Room where he can use the map pieces he has collected to figure out where the secret door exit is in Wave 10. Alternatively, there is a secret idol in one of the waves that will reveal the hidden exit. To pass requires the use of both TNT and the Sankara Stones. Wave 11 leads to the exit and Wave 12 recreates the scene with the rope bridge and the final battle with Mola Ram.

The game contains a variety of elements that both aid and hinder the player's progress through the waves. At his disposal, Jones has TNT, guns, swords, hats for extra lives, jewels for extra time and his classic whip. Opposing him are bats, rats, snakes, spiders and an endless supply of Thugee servants. In addition, if Jones lands in any of the lava pits, crashes a mine cart or hits a boulder or spike trap, he loses one life.

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