Indiana Jones and The Fate of Atlantis - Legacy

Legacy

After the release of the game, a story for a supposed successor in the adventure genre was conceived by Joe Pinney, Hal Barwood, Bill Stoneham, and Aric Wilmunder. Titled Indiana Jones and the Iron Phoenix, it was set after World War II and featured Nazis seeking refuge in Bolivia, trying to resurrect Adolf Hitler with the philosophers' stone. The game was in development for 15 months before it was showcased at the European Computer Trade Show. However, when the German coordinators discovered how extensively the game dealt with Neo-Nazism, they informed LucasArts about the difficulty of marketing the game in their country. As Germany was an important overseas market for adventure games, LucasArts feared that the lower revenues would not recoup development costs, and subsequently canceled the game. The plot was later adapted into a four-part Dark Horse Comics series by Lee Marrs, published monthly from December 1994 to March 1995. In an interview, Barwood commented that the development team should have thought about the story more thoroughly beforehand, calling it insensitive and not regretting the cancellation of the title. Another follow-up game called Indiana Jones and the Spear of Destiny was planned, which revolved around the Spear of Longinus. Development was outsourced to a small Canadian studio, but eventually stopped as LucasArts did not have experience with the supervision of external teams. Elaine Lee loosely reworked the story into another four-part comic book series, released from April to July 1995.

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