Imperium Galactica - Research

Research

Research is a little different from the common "produce as many research points to get technology as fast as possible" theme like in most other strategy games; instead, there are five research centers for five categories (Computer, Construction, A.I., Military, Machinery); but on each planet you control you are only allowed one of these five categories, marked by a colored symbol on the system card. Each technology requires a certain amount of research centers in each of these five categories before it can be researched for trade goods or command counters(which required time and money). The player is forced to either demolish and rebuild research centers repeatedly, or gain new planets by either conquest or colonization (the latter becomes available relatively late into the game). A.I. players aren't bound to this limitation, because every A.I. has a fixed technology pool, which does not develop any further during the game. As a special exception, players may find in the beginning a single planet in Garthog space which has two research centers.

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