Imperium Galactica - Production

Production

One builds production facilities for equipment (shipboard weapons & equipment), tanks and starships (fighters, destroyers, cruisers); and Flagships require their own production facility, an orbital station. Each factory contributes to a total factory capacity, which designates how fast the player can produce items (given the player has enough money to produce units).

Starships above fighter size come with basic equipment (e.g. a hyper drive and some of the weakest weapons); The player has to produce the desired equipment and manually reequip every ship in a fleet. While this works out fairly good in the beginning, it gets tedious in later stages of a game, when it's not uncommon to handle five or six fleets at once. . It is unknown why Digital Reality went for this system instead of a generic blueprint design, which you can change in one place (much like in Master of Orion 2 or in Digital Reality's sequel game Imperium Galactica II - Alliances)

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Famous quotes containing the word production:

    ... if the production of any commodity necessitates the sacrifice of human life, society should do without that commodity, but it can not do without that life.
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    The development of civilization and industry in general has always shown itself so active in the destruction of forests that everything that has been done for their conservation and production is completely insignificant in comparison.
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