Imperium Galactica - Production

Production

One builds production facilities for equipment (shipboard weapons & equipment), tanks and starships (fighters, destroyers, cruisers); and Flagships require their own production facility, an orbital station. Each factory contributes to a total factory capacity, which designates how fast the player can produce items (given the player has enough money to produce units).

Starships above fighter size come with basic equipment (e.g. a hyper drive and some of the weakest weapons); The player has to produce the desired equipment and manually reequip every ship in a fleet. While this works out fairly good in the beginning, it gets tedious in later stages of a game, when it's not uncommon to handle five or six fleets at once. . It is unknown why Digital Reality went for this system instead of a generic blueprint design, which you can change in one place (much like in Master of Orion 2 or in Digital Reality's sequel game Imperium Galactica II - Alliances)

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Famous quotes containing the word production:

    Just as modern mass production requires the standardization of commodities, so the social process requires standardization of man, and this standardization is called equality.
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    In the production of the necessaries of life Nature is ready enough to assist man.
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    The growing of food and the growing of children are both vital to the family’s survival.... Who would dare make the judgment that holding your youngest baby on your lap is less important than weeding a few more yards in the maize field? Yet this is the judgment our society makes constantly. Production of autos, canned soup, advertising copy is important. Housework—cleaning, feeding, and caring—is unimportant.
    Debbie Taylor (20th century)