Imperium Galactica - Colony Management

Colony Management

Colonies, as in all 4x-games, play a central role in Imperium Galactica. They are the centres for production and research, as well your main source of income by way of taxes. Neutral computer-controlled traders found on the starmap generate additional income if a planet they land on has appropriate buildings, these being Trader's Space Ports and Banks.

A colony typically consists of the following buildings. Buildings require power and workers to function.

  • Colony Hub - A colony hub is required on each colony. It provides power, shelter, and food for a small population. It also serves as a hangar for a small amount of tanks. It can never be powered down or demolished by choice.
  • Power Plants - One of three types of power plants (Nuclear, Fusion, or Solar) which power the colony. These are required for buildings other than the Colony Hub to function. Solar and Fusion Plants can only be built on worlds populated by humans.
  • Food Production Buildings - Hydroponic Food Farms and Phood Factories are required to feed the populace of each planet. Without them, your colonists will starve and die, lowering morale and the number of available workers.
  • Ground-based Defences - Each colony can support up to five ground based cannons that will fire at invading alien fleets. In addition, each planet can support one planetary shield.
  • Military Installations - Each colony can have a number of military buildings which are used to defend against ground-based assaults. Should a planet's orbital defences be breached, your fortresses will dispatch tanks and even function as towers which fire at any enemy tanks coming into range. In addition, each colony can have Military Spaceports, which are used to send ships and equipment into orbit.
  • Research and Development Facilities - Each planet can support a single type of research structure. Which research structures you have on your planets determines what technologies are available for research. Some alien planets may have more than one research building constructed. In such a case, if either structure is destroyed, it cannot be rebuilt by either the AI or human player unless there are no other research buildings existing on the planet.
  • Civilian Structures - Each colony can include banks, police stations, hospitals and recreational buildings designed to increase morale or increase income over time.
  • Housing - Housing is required to support a growing population. If the population of a colony is not provided with adequate housing, morale will rapidly decline.
  • Fire Brigades - Fire Brigades are civilian structures with a special purpose. Any damaged buildings in a colony will repair themselves to 50% for free if a Fire Brigade is active on the planet. Fire Brigades are often a primary military target for invading aliens.

Read more about this topic:  Imperium Galactica

Famous quotes containing the words colony and/or management:

    “Tall tales” were told of the sociability of the Texans, one even going so far as to picture a member of the Austin colony forcing a stranger at the point of a gun to visit him.
    —Administration in the State of Texa, U.S. public relief program (1935-1943)

    The care of a house, the conduct of a home, the management of children, the instruction and government of servants, are as deserving of scientific treatment and scientific professors and lectureships as are the care of farms, the management of manure and crops, and the raising and care of stock.
    Catherine E. Beecher (1800–1878)