Image Scaling - Applications To Arcade and Console Emulators

Applications To Arcade and Console Emulators

On sufficiently fast hardware, these algorithms are suitable for gaming and other real-time image processing software. These highly optimized algorithms provide sharp, crisp graphics while minimizing blur. Scaling art algorithms have been implemented in a wide range of emulators, 2D game engines and game engine recreations like AdvanceMAME, DOSBox, and ScummVM. They have gained wide recognition with gamers, with whom these technologies have encouraged a revival of '80s and '90s gaming experiences.

Such filters are currently used in commercial emulators on Xbox Live, Virtual Console, and PSN to allow classic low resolution games to be more visually appealing on modern HD displays. Recently released games that incorporate these filters include Sonic's Ultimate Genesis Collection, Castlevania: The Dracula X Chronicles, Castlevania: Symphony of the Night, and Akumajō Dracula X Chi no Rondo.

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