Ikki (video Game) - History

History

Japanese essayist Jun Miura coined the term kuso-gē (クソゲー?, lit. "crap game") after playing the Famicom version of Ikki. Regardless, the game still sold reasonably well, and was one of Sunsoft's most popular products at the time. The opening animation was not included and the number of levels was decreased to half the original number in the Famicom version. The total game memory of the Famicom version is 24 kilobytes, which can compare with Super Mario Bros at 40 kb.

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