History of Alternative Reality Games

History Of Alternative Reality Games

Alternate reality games are a modern genre of games involving various media to tell stories, often accompanied with puzzles. Most of these games are either independently run, used as a corporate model, or used as a viral campaign by a company.

Read more about History Of Alternative Reality Games:  Before 2001: Influences and Precursors, The Beast and Its Influence, 2002-2003: Community and Genre Growth, 2004-2006: Massive-scale Commercial Games and Mainstream Attention, 2005-2006: The Rise of The Self-supporting ARG, 2006 Onward: New Developments

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    The history of the world is none other than the progress of the consciousness of freedom.
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    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
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