High Dynamic Range Rendering - Applications in Computer Entertainment

Applications in Computer Entertainment

Currently HDRR has been prevalent in games, primarily for PCs, Microsoft's Xbox 360, and Sony's PlayStation 3. It has also been simulated on the PlayStation 2, GameCube, Xbox and Amiga systems. Sproing Interactive Media has announced that their new Athena game engine for the Wii will support HDRR, adding Wii to the list of systems that support it.

In desktop publishing and gaming, color values are often processed several times over. As this includes multiplication and division (which can accumulate rounding errors), it is useful to have the extended accuracy and range of 16 bit integer or 16 bit floating point formats. This is useful irrespective of the aforementioned limitations in some hardware.

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