Henry Hatsworth in The Puzzling Adventure - Development and Progression To The Nintendo DS

Development and Progression To The Nintendo DS

The concept for Henry Hatsworth started as a prototype in Adobe Flash and was initially called Monkey Business. In a 2009 interview at Nintendo Life with Kyle Gray, where Kyle was asked if it was difficult to get Henry Hatsworth made at EA, Kyle had this to say. "Surprisingly, it wasn’t too bad! I initially pitched the swell gents at Tiburon with a project idea which basically involved me doing some crazy stuff in Flash on my own. Luckily, they totally approved it, so I started making little DS game prototypes– which gradually led to the Monkey Business prototype, which ultimately became Hatsworth."

Henry Hatsworth in the Puzzling Adventure was created by Kyle Gray, who founded the Experimental Gameplay Project with Kyle Gabler, the creator of World of Goo, in 2005. Gray led a seven-man team at EA Tiburon to develop the game. The seven man team included; Kyle Gray as Director, Peter Ong as Lead Designer, Ryan Pijai as Lead Programmer, Robert Nystrom as Tools Programmer, Andrew Malesky as Animator, Jay Epperson as Art Director and Loel Phelps as Level Designer and Tileset Artist.

The art of the game was envisioned by art director Jay Epperson, using a mix of wood grain and paper-cut themes.

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