Heavy Gear - Rules

Rules

All editions of Heavy Gear use some variation of Dream Pod 9's own Silhouette game system. The first and second editions of the game contain both Role-playing and Tactical Wargame Rules. "Tactical" Heavy Gear calls for the use of hex maps and paper counters or miniatures.

The third edition of the Heavy Gear RPG uses a separate Silhouette CORE Rulebook, which is needed for play. The Heavy Gear 3rd Edition book contains useful summaries from many 2nd edition products, combined with some detailed statistics for both the SilCORE and OGL D20 systems.

Heavy Gear: Blitz! Locked & Loaded is the most recent Heavy Gear: Blitz! rulebook, the first of which was released concurrently in 2006 with a new line of miniatures. It contains no role-playing material and is styled as a dedicated wargame; it contains a streamlined rule system, an innovative new army building system, complete army lists and background information for five factions, a basic campaign system, a painting guide, and a timeline of historic events in the Heavy Gear universe. The Heavy Gear: Blitz! rules are intended for use with 1:144 scale model terrain, but it is still possible to use hexed mapsheets and paper counters.

The Heavy Gear Blitz! ruleset was a nominee for the 2007 Origins Award for Best Miniatures Game or Expansion of the Year.

In May, 2009, Dream Pod 9 released "Return to Cat's Eye", the first expansion book for Heavy Gear Blitz!, which provides background information and army lists for three new armies.

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