Head Over Heels (video Game) - Gameplay

Gameplay

The game introduces an original concept: the player controls (initially separately) two characters instead of just one. The two characters have different abilities (Head can jump twice as high, control himself in the air, and fire doughnuts from a hooter to paralyse enemies; while Heels can run twice as fast, climb certain staircases that Head cannot, and carry objects around a room in a bag), which become complementary when the player combines them together after about a sixth of the game. Compared to its predecessors, the game offers unique and revolutionary gameplay, more complex puzzles, and more than 300 rooms to explore.

Drummond contributed some famously surreal touches, including robots (controlled by push switches) that bore a remarkable resemblance to the head of Prince Charles on the body of a Dalek. Other surreal touches include enemies with the heads of elephants and staircases made of dogs that teleported themselves away as soon as Head entered the room.

In 1994 its authors wrote Monster Max, another isometric video game, for the Game Boy. The game, although monochrome, is twice the size of Head Over Heels.

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