Hare Raising Havoc - Gameplay

Gameplay

The player moves Roger around in each room, interacting with objects--for example, turning on a stove, pushing a bouncy cushion to a different position, etc. Once the right objects are in the right states they form a convoluted, Rube Goldberg-like method of exiting the room. The game is extremely challenging due to not only the puzzles themselves, but the time limit imposed by Mommy's impending return "one hour" from the start of the game. As a result, the player has much less time to learn the later environments, and a winning game requires almost flawless completion of each room's puzzle. A few hidden powerups allow the player to turn back the clock a few minutes, but they generally take a little extra time to obtain, so remembering which are actually worth the trouble is crucial.

The game's running speed varies with processor speed and a speed option set by the player. Since this affects both the clock speed and Roger's animations and movement, setting a slower or faster speed will not inherently make the game any easier, aside from player comfort. The faster and more smoothly Roger moves, the faster the game's minutes pass.

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