Hardware Architecture

In engineering, hardware architecture refers to the identification of a system's physical components and their interrelationships. This description, often called a hardware design model, allows hardware designers to understand how their components fit into a system architecture and provides software component designers important information needed for software development and integration. Clear definition of a hardware architecture allows the various traditional engineering disciplines (e.g., electrical and mechanical engineering) to work more effectively together to develop and manufacture new machines, devices and components.

Hardware is also an expression used within the computer engineering industry to explicitly distinguish the (electronic computer) hardware from the software that runs on it. But hardware, within the automation and software engineering disciplines, need not simply be a computer of some sort. A modern automobile runs vastly more software than the Apollo spacecraft. Also, modern aircraft cannot function without running tens of millions of computer instructions embedded and distributed throughout the aircraft and resident in both standard computer hardware and in specialized hardward components such as IC wired logic gates, analog and hybrid devices, and other digital components. The need to effectively model how separate physical components combine to form complex systems is important over a wide range of applications, including computers, personal digital assistants (PDAs), cell phones, surgical instrumentation, satellites, and submarines.

Hardware architecture is the representation of an engineered (or to be engineered) electronic or electromechanical hardware system, and the process and discipline for effectively implementing the design(s) for such a system. It is generally part of a larger integrated system encompassing information, software, and device prototyping.

It is a representation because it is used to convey information about the related elements comprising a hardware system, the relationships among those elements, and the rules governing those relationships.

It is a process because a sequence of steps is prescribed to produce or change the architecture, and/or a design from that architecture, of a hardware system within a set of constraints.

It is a discipline because a body of knowledge is used to inform practitioners as to the most effective way to design the system within a set of constraints.

A hardware architecture is primarily concerned with the internal electrical (and, more rarely, the mechanical) interfaces among the system's components or subsystems, and the interface between the system and its external environment, especially the devices operated by or the electronic displays viewed by a user. (This latter, special interface, is known as the computer human interface, AKA human computer interface, or HCI; formerly called the man-machine interface.) Integrated circuit (IC) designers are driving current technologies into innovative approaches for new products. Hence, multiple layers of active devices are being proposed as single chip, opening up opportunities for disruptive microelectronic, optoelectronic, and new microelectromechanical hardware implementation.

Read more about Hardware Architecture:  Background

Famous quotes containing the words hardware and/or architecture:

    A friend of mine spoke of books that are dedicated like this: “To my wife, by whose helpful criticism ...” and so on. He said the dedication should really read: “To my wife. If it had not been for her continual criticism and persistent nagging doubt as to my ability, this book would have appeared in Harper’s instead of The Hardware Age.”
    Brenda Ueland (1891–1985)

    They can do without architecture who have no olives nor wines in the cellar.
    Henry David Thoreau (1817–1862)