Hands-on Computing - Research and Development

Research and Development

This new field has a lot of room for contributions in research and product development. Hands-on computing technologies require scientists and engineers to approach a different problem solving strategy which considers the devices for interaction rather than just input; the interaction devices in terms of tool use; how interaction will mediate user-performance; and the context in which the devices will be used.

In order for a machine to be successfully used, people need to be able to transfer some of their current skill set to operate the machine. This can be done directly by comparing the interface to a known and familiar topic to help people understand, or by aiding the user to draw new inferences through feedback. Users have to be able to understand how to use and manipulate the interface in order to use it to its full capability. By applying their current skills, users can operate the machine without learning new concepts and approaches

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