Grim Reaper (comics) - Powers and Abilities

Powers and Abilities

Originally, the Grim Reaper was a purely technological-based villain with no innate superhuman abilities. The techno-scythe he used as his trademark weapon was designed by the Tinkerer. The scythe was worn on his right hand and had the ability to make the blade spin at rapid speed, making the weapon usable as a high-speed propeller blade buzzsaw, missile shield, and an improvised helicopter. It could also fire electromagnetic power blasts and anesthetic gas pellets, and dispense electric stun shocks on touch. The scythe was also equipped with a cerebral-frequency generator able to induce deep comas and revive victims from them as well.

The Grim Reaper later gained some magic-related abilities: he could reanimate the souls and bodies of the dead, either through voodoo training received from Black Talon or powers bestowed upon him by Lloigoroth. The Grim Reaper has also performed various magically-based feats including but not limited to: teleporting himself and others, summoning demons, creating illusions, and clairvoyant viewing.

The Reaper's physical strength is supernaturally heightened slightly beyond the natural limitations of the human body. In addition, his right hand has been amputated and replaced with an apparently magical scythe. The scythe is magically sharp and is capable of energy blasts (much like the original), but has also been used to drain energy.

At one point, the Grim Reaper had died, and was restored to life by Nekra as a zombie. He suffered hair loss, and had sallow skin in various stages of decomposition. In this zombie state, he had the ability to absorb human life-forces to sustain his own, and was able to absorb human life-force through his scythe. He needed to absorb a human life-force once every 24 hours to remain "alive" as a zombie.

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