In 3D computer graphics, the terms graphics pipeline or rendering pipeline most commonly refers to the current state of the art method of rasterization-based rendering as supported by commodity graphics hardware. The graphics pipeline typically accepts some representation of a three-dimensional primitive as input and results in a 2D raster image as output. OpenGL and Direct3D are two notable 3d graphic standards, both describing very similar graphic pipelines.
Read more about Graphics Pipeline: The Graphics Pipeline in Hardware
Famous quotes containing the word pipeline:
“Even in the pink crib
the somehow deficient,
the somehow maimed,
are thought to have
a special pipeline to the mystical....”
—Anne Sexton (19281974)