Development
The game began life as a name before anything else, coming from the British slang term for being grabbed by the testicles. The developers came up with the name as a title for a game, and then decided to create a game from that title. Early on, before any details of the game were publicised, it was widely considered that Grabbed by the Ghoulies would be the subtitle to the next Conker the Squirrel game, after Conker's Bad Fur Day. The game was originally intended to be a much larger in scope open-world platformer but due to the Microsoft buyout and time constraints a simpler design and concept was adopted. The team stated that after doing Banjo-Tooie, their intent was to make a far simpler game that was easy to just pick up and play. This is why all attacking and combos were implemented with a simple movement of the right control stick. It has been stated that it was initially going to be released on the Nintendo GameCube although it has been suggested that only preliminary planning was in motion for this console.
Read more about this topic: Grabbed By The Ghoulies
Famous quotes containing the word development:
“Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.”
—Loris Malaguzzi (20th century)
“Sleep hath its own world,
And a wide realm of wild reality.
And dreams in their development have breath,
And tears, and tortures, and the touch of joy.”
—George Gordon Noel Byron (17881824)
“As long as fathers rule but do not nurture, as long as mothers nurture but do not rule, the conditions favoring the development of father-daughter incest will prevail.”
—Judith Lewis Herman (b. 1942)