Government Simulation Game
A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy), the creation of domestic political policies, or the simulation of political campaigns. They differ from the genre of classical wargames due to their discouragement or abstraction of military or action elements.
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Famous quotes containing the words government, simulation and/or game:
“I would not give half a guinea to live under one form of government rather than another. It is of no moment to the happiness of an individual.”
—Samuel Johnson (17091784)
“Life, as the most ancient of all metaphors insists, is a journey; and the travel book, in its deceptive simulation of the journeys fits and starts, rehearses lifes own fragmentation. More even than the novel, it embraces the contingency of things.”
—Jonathan Raban (b. 1942)
“In the game of Whist for two, usually called Correspondence, the lady plays what card she likes: the gentleman simply follows suit. If she leads with Queen of Diamonds, however, he may, if he likes, offer the Ace of Hearts: and, if she plays Queen of Hearts, and he happens to have no Heart left, he usually plays Knave of Clubs.”
—Lewis Carroll [Charles Lutwidge Dodgson] (18321898)