Glossary of Unified Modeling Language Terms - M

M

  • Merge - a point in an Activity diagram marking the end of the optional behavior started by a Decision
  • Message - a signal from one object (or similar entity) to another, often with parameters. Often implemented as a call to a Method, including the Constructor and Destructor, of an Object in a Sequence diagram.
  • Metadata -
  • Metamodel -
  • Metamodeling -
  • Metamodeling technique -
  • Meta-Object Facility -
  • Method -
  • Modeling -
    • Domain - the representation of real world conceptual entities
    • Design - the representation of software Classes and Interfaces
    • Dynamic - use of Interaction diagrams to describe collaborations and behavior
  • model -
  • Model-driven architecture (MDA) -
  • Multiplicity - 1. A specification of the number of possible occurrences of a property, or the number of allowable elements that may participate in a given relationship. In UML 1.x, it was also possible to have a discrete list of values, but this was eliminated in UML 2.0. 2. It specifies how many objects may be connected across an instance of an association which is written as a range of values(like 1..*).
    • Mandatory - A required multiplicity, the lower bound is at least one, usually 1..1 or 1
    • Optional - The lower bound is at most zero, usually, 0..1
    • Many - A multiplicity with no upper limit, either 0..* or *
    • Forbidden - No elements allowed, 0..0 (in UML 2.2)
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