Glossary of Rugby Union Terms - A

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Advantage

"Advantage" is the period of time after an infringement, in which the non-offending side have the opportunity to gain sufficient territory or tactical opportunity to negate the need to stop the game due to the infringement. The referee will signal advantage with their arm out horizontally, toward the non-infringing team. If no tactical or territorial advantage is gained, the referee will whistle, and give the decision that had been delayed. If sufficient advantage is gained, the referee will call "advantage over", and play will continue. The Advantage Law allows the game to flow more freely, and not stop for every minor infringement. An example of the application of advantage would be if Team A knocked the ball on (technical offence, conceding a scrum) but a Team B player picked the ball up and made a run forwards before being tackled.

Advantage line

Also called the gain line. It is an imaginary line drawn across the centre of the pitch when there is a breakdown in open play, such as a ruck, maul or scrum. Advancing across the gain line represents a gain in territory.

Ankle tap

An ankle-tap or tap-tackle is a form of tackle. It is used when the player carrying the ball is running at speed and a defending player is approaching from behind. Even if the defender is not able to get close enough to the ball-carrier to wrap his arms around him in a conventional tackle, he may still be able to dive at the other player's feet and, with outstretched arm, deliver a tap or hook to the player's foot (or feet) causing the player to stumble.

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