Glossary of Rugby League Terms - I

I

In and out
A running arc made by an attacking player. Often attempted by fast attacking players once the main line of defending players has been breached when they are left with the last player to beat. The ball-carrier arcs their run further in field, attempting to create indecision in the defender, before turning towards the corner and attempting to reach the goal line first to score a try.
In-goal

The in-goal or "in-goal area" is the scoring area extending 6-11 metres (6.6-12 yards) from each goal line to each dead ball line.

Inside backs
See: Halves
Interception
Where a pass, in an attempt to find a member of the same team, is caught by a member of the opposing team.
Interchange
Each team may make a maximum of 12 interchanges from the 13 starting players and four substitutes. A player sent from the field by the referee because they are bleeding may be replaced but should this happen the replacement will count as one of that team's allotted interchanges. Props are the most commonly interchanged players due to their frequent physical confrontations with opponents. The number of interchanges allowed may differ in local competitions.

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