F
- Fall
- A defect in the ice which causes stones thrown in that area to curl negatively
- Falling
- As the stone is sliding down the sheet, it curls negatively, i.e., the opposite direction than it's supposed to
- Finish
- The amount of sideways movement in the last 3 meters (10 feet) or so of a rock's path; can be used as a verb ("it needs to finish") or a noun ("there's lots of finish in that spot")
- Flash
- To completely miss an attempted takeout; the rock passes through the house without touching any rocks at all
- Fourth
- The player throwing the last two rocks for a team; since the skip almost always throws the last two rocks, this term is rarely used
- Free-Guard Zone
- Area between the hog line and the tee line, excluding the house. Evolved from the Moncton Rule.
- Free-Guard Zone Rule
- The rule that states that an opponent's rock resting in the free-guard zone cannot be removed from play until the first four rocks of an end have been played
- Freeze
- A precise draw weight shot where a delivered stone comes to rest against a stationary stone, making it nearly impossible to knock out
- Front end
- A team's lead and second, considered as a unit
- Front-house weight
- Delivery speed required for a stone to come to rest in the front half of the house
- Front of the House
- The portion of the house closer to the hog line
- Front ring
- Synonymous with top 12
- Frost
- Buildup that can occur on ice surfaces when there is excessive humidity in the air; tends to makes stones stop faster and curl less
- Fun Spiel
- Bonspiel oriented to recreational/fun play, often shorter duration games, and may have unusual formats
Read more about this topic: Glossary Of Curling