Glossary of Curling - F

F

Fall
A defect in the ice which causes stones thrown in that area to curl negatively
Falling
As the stone is sliding down the sheet, it curls negatively, i.e., the opposite direction than it's supposed to
Finish
The amount of sideways movement in the last 3 meters (10 feet) or so of a rock's path; can be used as a verb ("it needs to finish") or a noun ("there's lots of finish in that spot")
Flash
To completely miss an attempted takeout; the rock passes through the house without touching any rocks at all
Fourth
The player throwing the last two rocks for a team; since the skip almost always throws the last two rocks, this term is rarely used
Free-Guard Zone
Area between the hog line and the tee line, excluding the house. Evolved from the Moncton Rule.
Free-Guard Zone Rule
The rule that states that an opponent's rock resting in the free-guard zone cannot be removed from play until the first four rocks of an end have been played
Freeze
A precise draw weight shot where a delivered stone comes to rest against a stationary stone, making it nearly impossible to knock out
Front end
A team's lead and second, considered as a unit
Front-house weight
Delivery speed required for a stone to come to rest in the front half of the house
Front of the House
The portion of the house closer to the hog line
Front ring
Synonymous with top 12
Frost
Buildup that can occur on ice surfaces when there is excessive humidity in the air; tends to makes stones stop faster and curl less
Fun Spiel
Bonspiel oriented to recreational/fun play, often shorter duration games, and may have unusual formats

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