Glass Joe

Glass Joe (グラス・ジョー, Gurasu Jō?) is a fictional boxer from Nintendo's video game series Punch-Out!! He first appeared in the arcade game Punch-Out!! in 1984, and three years later made his home console debut with the Nintendo Entertainment System (NES) game of the same name. His most recent appearance was in Punch-Out!! for the Wii. He is both the first and weakest boxer that the player fights. The character was originally designed by Shigeru Miyamoto for the arcade game. Makoto Wada revised Glass Joe's appearance for the NES version, while Eddie Viser redesigned him for the Wii game. He is voiced by Christian Bernard in the Wii version.

Glass Joe is considered by critics to be a stereotype of French people, due to his weakness and cowardice. The stereotypical characteristics of Glass Joe were emphasized even more by the developers of the Wii game, Next Level Games. For example, they included cutscenes that depicted the character as a lover of luxurious things, such as gourmet coffee. Glass Joe is considered to be both a Nintendo icon as well as one of the most well-known characters in the Punch-Out!! series. His name has been used to describe sportspeople when they perform poorly.

In the anime version, Christian Bernard reprises his role as Glass Joe. Bernard also plays the role as Glass Joe's mentor, Gabby Jay.

Read more about Glass Joe:  Concept and Creation, Appearances

Famous quotes containing the words glass and/or joe:

    “They are, as it were, train-bearers in the pageant of life, and hold a glass up to humanity, frailer than itself. We see ourselves at second-hand in them: they show us all that we are, all that we wish to be, and all that we dread to be.... What brings the resemblance nearer is, that, as they imitate us, we, in our turn, imitate them.... There is no class of society whom so many persons regard with affection as actors.”
    —William Hazlitt (1778–1830)

    “While we were thus engaged in the twilight, we heard faintly, from far down the stream, what sounded like two strokes of a woodchopper’s axe, echoing dully through the grim solitude.... When we told Joe of this, he exclaimed, “By George, I’ll bet that was a moose! They make a noise like that.” These sounds affected us strangely, and by their very resemblance to a familiar one, where they probably had so different an origin, enhanced the impression of solitude and wildness.”
    —Henry David Thoreau (1817–1862)