Gladius (video Game) - Gladiators

Gladiators

Gladius employs a rigid rock-paper-scissors approach to character classes and combat. There are three main classes of characters: heavy, medium, and light. In the same pattern as rock-paper-scissors, heavy beats medium, medium beats light, and light beats heavy. Barring a large level gap or terrain advantage, this pattern will almost always hold true in any one-on-one battle. There are also the support and arcane classes, which are neutral in the class relationship. Finally, there are several affinity classes, such as the Fire, Water, Earth, Air, Dark, and Light.

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