Genuine Games

Genuine Games was founded in early 1998 by David Broadhurst, Steven Batiste and Russ Gubler, the self-financed venture has already attracted many experienced development team members who were integral contributors on platinum franchises such as Knockout Kings(TM) from EA SPORTS(TM) and Ratchet and Clank(TM) developed by Insomniac Games and published by Sony. Development of the company's proprietary cross-platform game engine technology began in the spring of 2002.

The core members of the Genuine Games team have worked on a number of multi-million unit selling titles for various publishers. The company's founders have more than 20 years of experience in interactive gaming. Key team members have worked for and have experience with industry leading publishers Electronic Arts and Activision, among others, in addition to first party development.

Genuine Games biggest title 50 Cent: Bulletproof, sold over 2 million units.

Famous quotes containing the words genuine and/or games:

    No one—man or woman—can have it all without support from the workplace and genuine help at home. Women, regardless of how they have chosen to lead their lives, can now breathe a collective sigh of relief that superwoman is dead.
    Deborah J. Swiss (20th century)

    As long as lightly all their livelong sessions,
    Like a yardful of schoolboys out at recess
    Before their plays and games were organized,
    They yelling mix tag, hide-and-seek, hopscotch,
    And leapfrog in each other’s way all’s well.
    Robert Frost (1874–1963)