Genuine Games

Genuine Games was founded in early 1998 by David Broadhurst, Steven Batiste and Russ Gubler, the self-financed venture has already attracted many experienced development team members who were integral contributors on platinum franchises such as Knockout Kings(TM) from EA SPORTS(TM) and Ratchet and Clank(TM) developed by Insomniac Games and published by Sony. Development of the company's proprietary cross-platform game engine technology began in the spring of 2002.

The core members of the Genuine Games team have worked on a number of multi-million unit selling titles for various publishers. The company's founders have more than 20 years of experience in interactive gaming. Key team members have worked for and have experience with industry leading publishers Electronic Arts and Activision, among others, in addition to first party development.

Genuine Games biggest title 50 Cent: Bulletproof, sold over 2 million units.

Famous quotes containing the words genuine and/or games:

    Every genuine boy is a rebel and an anarch. If he were allowed to develop according to his own instincts, his own inclinations, society would undergo such a radical transformation as to make the adult revolutionary cower and cringe.
    Henry Miller (1891–1980)

    In the past, it seemed to make sense for a sportswriter on sabbatical from the playpen to attend the quadrennial hawgkilling when Presidential candidates are chosen, to observe and report upon politicians at play. After all, national conventions are games of a sort, and sports offers few spectacles richer in low comedy.
    Walter Wellesley (Red)