Gamebryo - History

History

Gamebryo was originally created by Numerical Design Limited (NDL) as the NetImmerse engine in 1997. NDL was merged into Emergent Game Technologies (EGT) in 2005. Gamebryo then evolved to Gamebryo LightSpeed. Both Gamebryo and LightSpeed were updated and marketed. During 2009 the development staff of Gamebryo was downsized, and by July 2010 the engineering office in Chapel Hill, North Carolina was closed. On November 11, 2010, assets of Emergent Game Technologies, Inc., were offered for acquisition, including its Intellectual Property (“IP”), in whole or in part.

In December, 2010, Korea-based Gamebase Co., Ltd., a longtime partner of Emergent, finalized the acquisition of Emergent assets and technology, and established a newly-capitalized U.S. company, Gamebase USA. Gamebase USA is based in in the Research Triangle Park region of North Carolina and is focused on continual development of the Gamebryo game engine. The newest version, Gamebryo 4.0, is going to be introduced in March 2012.

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