Game Programming - Tools

Tools

Game development programs are generated from source code to the actual program (called the executable) by a compiler. Source code can be generated by almost any text editor, but most professional game programmers use a full Integrated Development Environment (IDE). Once again, which IDE one uses depends on the target platform. Popular ones for Xbox and Windows development are Microsoft Visual Studio and CodeWarrior.

In addition to IDEs, many game development companies create custom tools developed to be used in-house. Some of these include prototypes and asset conversion tools (programs that change artwork, for example, into the game's custom format). Some custom tools may even be delivered with the game, such as a level editor.

Game development companies are often very willing to spend thousands of dollars to make sure their programmers are well equipped with the best tools. A well outfitted programmer may have two to three development systems dominating their office or cubicle.

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Famous quotes containing the word tools:

    At the utmost, the active-minded young man should ask of his teacher only mastery of his tools. The young man himself, the subject of education, is a certain form of energy; the object to be gained is economy of his force; the training is partly the clearing away of obstacles, partly the direct application of effort. Once acquired, the tools and models may be thrown away.
    Henry Brooks Adams (1838–1918)

    Think of the tools in a tool-box: there is a hammer, pliers, a saw, a screwdriver, a rule, a glue-pot, nails and screws.—The function of words are as diverse as the functions of these objects.
    Ludwig Wittgenstein (1889–1951)

    The study of tools as well as of books should have a place in the public schools. Tools, machinery, and the implements of the farm should be made familiar to every boy, and suitable industrial education should be furnished for every girl.
    Rutherford Birchard Hayes (1822–1893)