Game Localization - References and Bibliography

References and Bibliography

  • Bernal-Merino, M. 2006. "On the Translation of Video Games". The Journal of Specialised Translation, Issue 6: 22-36
  • Bernal-Merino, M. 2007. “Training translators for the video game industry”, in J. Diaz-Cintas (ed.), The Didactics of Audiovisual Translation. Amsterdam / Philadelphia: John Benjamins.
  • Bernal-Merino, M. 2007. "Localization and the Cultural Concept of Play". Game Career Guide
  • Bernal-Merino, M. 2007. "Challenges in the Translation of Video Games". Tradumática, No 5.
  • Chandler, H. 2005. The Game Localization Handbook. Massachusetts: Charles River Media
  • Dietz, F. 2006. Issues in localizing computer games. Perspectives on Localization edited by Keiran J. Dunne. Amsterdam and Philadelphia: John Benjamins, 121-134.
  • Edwards, Kate. GDC 2006 presentation "Fun Vs. Offensive"
  • Esselink, B. 2000. A Practical Guide to Localization. Amsterdam and Philadelphia: John Benjamins.
  • Heimburg, E, 2006. Localizing MMORPGs. Perspectives on Localization edited by Keiran J. Dunne. Amsterdam and Philadelphia: John Benjamins,135-154.
  • Mangiron, C. & O’Hagan, M. 2006. “Game localization: unleashing imagination with ‘restricted’ translation”. The Journal of Specialised Translation 6: 10-21
  • Sutton-Smith, B. 1997. The Ambiguity of Play. Cambridge/London: Harvard University Press.

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