History
Game canon is a project started by Henry Lowood, curator of the History of Science and Technology Collections at Stanford University. He started to preserve video games and video-game artifacts in 1998, and in the years following, he has noted that video games are something worthy of preserving. Henry Lowood submitted the proposal to the Library of Congress in September 2006, and during the 2007 Game Developers Conference, he announced the game canon.
In September 2012 the Library of Congress had already 3,000 games from many platforms and also around 1,500 strategy guides.
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—Aristotle (384323 B.C.)
“The history of philosophy is to a great extent that of a certain clash of human temperaments.”
—William James (18421910)
“There is a constant in the average American imagination and taste, for which the past must be preserved and celebrated in full-scale authentic copy; a philosophy of immortality as duplication. It dominates the relation with the self, with the past, not infrequently with the present, always with History and, even, with the European tradition.”
—Umberto Eco (b. 1932)