Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs). The techniques used typically draw upon existing methods from the field of artificial intelligence (AI). However, the term game AI is often used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general.
Since game AI is centered on appearance of intelligence and good gameplay, its approach is very different from that of traditional AI; workarounds and cheats are acceptable and, in many cases, the computer abilities must be toned down to give human players a sense of fairness. This, for example, is true in first-person shooter games, where NPCs' otherwise perfect aiming would be beyond human skill.
Read more about Game Artificial Intelligence: History, Views, Usage, Cheating AI, Video Games With Acclaimed AI
Famous quotes containing the words game, artificial and/or intelligence:
“Lyke as a huntsman after weary chace,
Seeing the game from him escapt away,
Sits downe to rest him in some shady place,”
—Edmund Spenser (1552?1599)
“Indifference creates an artificial peace.”
—Mason Cooley (b. 1927)
“I happen to feel that the degree of a persons intelligence is directly reflected by the number of conflicting attitudes she can bring to bear on the same topic.”
—Lisa Alther (b. 1944)