Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs). The techniques used typically draw upon existing methods from the field of artificial intelligence (AI). However, the term game AI is often used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general.
Since game AI is centered on appearance of intelligence and good gameplay, its approach is very different from that of traditional AI; workarounds and cheats are acceptable and, in many cases, the computer abilities must be toned down to give human players a sense of fairness. This, for example, is true in first-person shooter games, where NPCs' otherwise perfect aiming would be beyond human skill.
Read more about Game Artificial Intelligence: History, Views, Usage, Cheating AI, Video Games With Acclaimed AI
Famous quotes containing the words game, artificial and/or intelligence:
“One of lifes primal situations; the game of hide and seek. Oh, the delicious thrill of hiding while the others come looking for you, the delicious terror of being discovered, but what panic when, after a long search, the others abandon you! You mustnt hide too well. You mustnt be too good at the game. The player must never be bigger than the game itself.”
—Jean Baudrillard (b. 1929)
“You must recollect however that I know nothing of painting & that I detest it, unless it reminds me of something I have seen or think it possible to see.... Depend upon it of all the arts it is the most artificial & unnatural& that by which the nonsense of mankind is the most imposed upon.”
—George Gordon Noel Byron (17881824)
“I happen to feel that the degree of a persons intelligence is directly reflected by the number of conflicting attitudes she can bring to bear on the same topic.”
—Lisa Alther (b. 1944)