Reception
Reception | |
---|---|
Aggregate scores | |
Aggregator | Score |
GameRankings | 87% |
Review scores | |
Publication | Score |
1UP.com | A |
Eurogamer | 8/10 |
GameSpot | 9/10 |
GameSpy | |
IGN | 8.7/10 |
PC Gamer UK | 84% |
Galactic Civilizations II received Editor's Choice awards from GameSpot, GameSpy, and IGN, within the first two weeks of release, during which over 50,000 units were shipped to retail; an unusual success for what was considered by many to be an indie gaming title. In addition, several thousand copies were sold direct and distributed through online download over this period, due in part to delays in US distribution. GameSpot nominated GalCiv II for its 2006 "Best Strategy Game" award. The overall critical reception was highly positive, awarding an average score of 87%.
According to Stardock's CEO Brad Wardell, as of March 2008, Galactic Civilizations II has sold around 300,000 copies in total, bringing in an eight-figure revenue, when the budget was less than $1 million.
Read more about this topic: Galactic Civilizations II: Dread Lords
Famous quotes containing the word reception:
“To the United States the Third World often takes the form of a black woman who has been made pregnant in a moment of passion and who shows up one day in the reception room on the forty-ninth floor threatening to make a scene. The lawyers pay the woman off; sometimes uniformed guards accompany her to the elevators.”
—Lewis H. Lapham (b. 1935)
“Satire is a sort of glass, wherein beholders do generally discover everybodys face but their own; which is the chief reason for that kind of reception it meets in the world, and that so very few are offended with it.”
—Jonathan Swift (16671745)
“Aesthetic emotion puts man in a state favorable to the reception of erotic emotion.... Art is the accomplice of love. Take love away and there is no longer art.”
—Rémy De Gourmont (18581915)