Galactic Civilizations II: Dread Lords

Galactic Civilizations II: Dread Lords (commonly GalCiv II or GalCiv2) is a 4X turn-based strategy computer game by Stardock. It is the sequel to the original Galactic Civilizations (in turn based on the OS/2 games Galactic Civilizations and Galactic Civilizations 2), and was released at North American retail and on Stardock's online subscription service, TotalGaming.net, on February 21, 2006. An expansion, Dark Avatar, was released in February 2007. A second expansion, Twilight of the Arnor, was released in April 2008.

GalCiv II is set in the 23rd Century, when multiple alien civilizations, including Humans, scramble to conquer the galaxy, planet by planet, by force, diplomacy, influence (culture), or technology. GalCiv II focuses on the single-player experience that consists of a Campaign mode and a "Sandbox" mode, and omits multiplayer. The game is notable for its artificial intelligence, which is challenging without being given resources and abilities not available to the player, as is common in the majority of strategy games. The game was a modest commercial success, and it was received favorably by critics, winning multiple Editor's Choice awards. Stardock also opted for a rather unusual distribution strategy that lacks copy prevention, and allowed for extensive modding by the community.

Read more about Galactic Civilizations II: Dread Lords:  Storyline, Features and Game Concepts, Reception, Distribution, Expansions and Modifications

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    [I]n Great-Britain it is said that their constitution relies on the house of commons for honesty, and the lords for wisdom; which would be a rational reliance if honesty were to be bought with money, and if wisdom were hereditary.
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