Fragment Processing

Fragment processing is a term in computer graphics referring to a collection of operations applied to fragments generated by the rasterization operation in the rendering pipeline.

During the rendering of computer graphics, the rasterization step takes a primitive, described by its vertex coordinates with associated color and texture information, and converts it into a set of fragments. These fragments then undergo a series of processing steps, e.g. scissor test, alpha test, depth test, stencil test, blending, texture mapping and so on. These steps are collectively referred to as fragment processing.

Famous quotes containing the word fragment:

    The work of art, just like any fragment of human life considered in its deepest meaning, seems to me devoid of value if it does not offer the hardness, the rigidity, the regularity, the luster on every interior and exterior facet, of the crystal.
    André Breton (1896–1966)