Fragment processing is a term in computer graphics referring to a collection of operations applied to fragments generated by the rasterization operation in the rendering pipeline.
During the rendering of computer graphics, the rasterization step takes a primitive, described by its vertex coordinates with associated color and texture information, and converts it into a set of fragments. These fragments then undergo a series of processing steps, e.g. scissor test, alpha test, depth test, stencil test, blending, texture mapping and so on. These steps are collectively referred to as fragment processing.
Famous quotes containing the word fragment:
“To rescue from oblivion even a fragment of a language which men have used and which is in danger of being lostthat is to say, one of the elements, whether good or bad, which have shaped and complicated civilizationis to extend the scope of social observation and to serve civilization.”
—Victor Hugo (18021885)