Fracture (video Game) - Enemies

Enemies

  • Pacificans – The common grunts of the Pacifican army. Armed with light machine guns, they are the main infantry force of Pacifica.
  • Raptors – Heavier Pacifican infantrymen armed with heavy rifles as well as grenades. Although harder to take down, they are less in number than regular Pacificans.
  • Hydras – Barely human, these genetically engineered humanoids can jump VERY high and often carry rocket launchers to fire when up in the air. They have only light armor to give lift, and as a consequence can take only a small beating before death.
  • Shermans – a prototype, heavily armored, grenade launching brute. Launch neon-green grenades that cause extreme damage and pack a punch with their firepower. They also explode on death.
  • Invaders – soldiers with heavy armor, can only be taken down with explosives, melee attacks or headshots. They use shotguns as their weapon.
  • Creepers – Nonhuman, burrowing monsters that turn on Pacificans just as they would the enemy. Can be dug out with terrain deformation.
  • Bollas-Giant – minotaur-like monsters that can charge and smash enemies. Can only be hit in certain areas.
  • Spike Hydras – Hydras that use spikes from the ground to create personal shields. Use rocket launchers as well.
  • Cheetahs – Superfast, land-based Pacifican supersoldiers. Use machine guns and can go at the speed of light.

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