Object of The Game
The game is about automobile racing, formerly with an emphasis on Formula 1. The object of the game is to cross the finish line first and win the race. Races can be anywhere from one to three laps long. Formula D comes with a game board measuring 100 × 70 cm (39 × 28 inches), seven specialized dice, twenty plastic race cars, and ten "dashboard" indicators that track the cars current gear and condition throughout the one, two, or three lap races.
The game has seven dice. There are six colored dice (d4, d6, d8, d12, d20, and d30) that are used to simulate specific gears, and a black d20 used for collisions, and other course events.
Each of the dice represent a gear shift. The d4 is used for 1st gear, the d6 for 2nd gear and so on. Each die has a series of numbers representing the number of spaces the F1 cars move.
The black die is a d20 and used for determining collisions, engine wear during fifth and sixth gears, pit stop speed, pole position, and whether or not at the beginning of the first lap you stalled, or had a flying start. If you are playing with the advanced rules, you can set up weather conditions with the black die.
Read more about this topic: Formula D (board Game)
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