Fluid Simulation

Fluid simulation is an increasingly popular tool in computer graphics for generating realistic animations of water, smoke, explosions, and related phenomena. Given some input configuration of fluid and scene geometry, a fluid simulator evolves the motion of the fluid forward in time, making use of the (possibly heavily simplified) Navier-Stokes equations which describe the physics of fluids. In computer graphics, such simulations range in complexity from extremely time-consuming high quality animations for film & visual effects, to simple real-time particle systems used in modern games.

Read more about Fluid Simulation:  Approaches, Development, Software

Famous quotes containing the words fluid and/or simulation:

    It is more than likely that the brain itself is, in origin and development, only a sort of great clot of genital fluid held in suspense or reserved.... This hypothesis ... would explain the enormous content of the brain as a maker or presenter of images.
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    Life, as the most ancient of all metaphors insists, is a journey; and the travel book, in its deceptive simulation of the journey’s fits and starts, rehearses life’s own fragmentation. More even than the novel, it embraces the contingency of things.
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