Fluid Simulation

Fluid simulation is an increasingly popular tool in computer graphics for generating realistic animations of water, smoke, explosions, and related phenomena. Given some input configuration of fluid and scene geometry, a fluid simulator evolves the motion of the fluid forward in time, making use of the (possibly heavily simplified) Navier-Stokes equations which describe the physics of fluids. In computer graphics, such simulations range in complexity from extremely time-consuming high quality animations for film & visual effects, to simple real-time particle systems used in modern games.

Read more about Fluid Simulation:  Approaches, Development, Software

Famous quotes containing the words fluid and/or simulation:

    Eye, gazelle, delicate wanderer,
    Drinker of horizon’s fluid line;
    Ear that suspends on a chord
    The spirit drinking timelessness;
    Touch, love, all senses;
    Stephen Spender (1909–1995)

    Life, as the most ancient of all metaphors insists, is a journey; and the travel book, in its deceptive simulation of the journey’s fits and starts, rehearses life’s own fragmentation. More even than the novel, it embraces the contingency of things.
    Jonathan Raban (b. 1942)