Flash in Other Media - Video Games

Video Games

  • The Flash is a Game Boy game based on the live action television series and was released in 1991.
  • The Flash was set to have a video game on the NES, but it was never released.
  • The Flash was a video game that was released on the Sega Master System in 1993.
  • Wally West is a playable fighter in Justice League Task Force released on the Super NES and Sega Genesis in 1995.
  • Wally West is a featured playable character in the video game, Justice League Heroes. In addition, there is a spinoff game for Game Boy Advance with the Flash as the main hero titled Justice League Heroes: The Flash. Both were released in 2006. Here he is voiced by Chris Edgerly.
  • The Flash (Barry Allen) appears as a playable character Mortal Kombat vs. DC Universe, a crossover fighting game produced by Midway Games. His counterpart from the Mortal Kombat Universe is the undead ninja Scorpion and in both stories, one teleports in the place of the other because of the merging between their two universes. Both are defeated by Batman and Liu Kang, who described him as the "red devil with a lightning bolt on his chest". He is voiced by Taliesin Jaffe.
  • Barry Allen appears as the Flash in DC Universe Online.
  • Barry Allen has been confirmed to appear in Lego Batman 2: DC Super Heroes with Charlie Schlatter reprising his role.
  • Barry Allen will appear as a playable fighter in Injustice: Gods Among Us.
  • Wally West will appear as a playable character in the video game Young Justice: Legacy.

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Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)