FIRST Lego League - Competition Themes

Competition Themes

The challenges for FLL are based on several different themes:

Year Theme Number of participants Number of teams Notes
1999 First Contact 9,500 975 It focused around a group of astronauts stranded in a space station; missions included pulling a lever to allow the astronauts into a chamber and delivering oxygen (foam balls) to different sections of the playing field.
2000 Volcanic Panic 15,000 1,540 In this challenge, robots had to complete challenges prior to the eruption of a volcano, such as rescuing a stranded scientist, barricading a village from lava rocks, deploying a gas sensor, and retrieving crates of samples, among other volcano-related tasks.
2001 Arctic Impact 18,500 1,902 Robots had to complete tasks on an Arctic themed board such as retrieving medicine barrels, and rescuing minifigure scientists from polar bears.
2002 City Sights 27,009 3,001 Robots completed tasks such as clearing rocks off a soccer field, harvesting and delivering food loops, collecting toxic barrels, activating a windmill, and other city-related tasks.
2003 Mission Mars 42,000 4,331 Inspired by the year's Mars Rover mission, competing teams had to design and construct robots to solve a number of problems like removing rocks from a 'solar panel' to ensure a Mars base energy supply, collect 'soil/rock samples' from the Martian desert landscape, etc.
2004 No Limits 50,000 5,859 Centered around various robotic assistant systems for disabled persons, robots demonstrate how the systems are (hopefully) able to solve the given problems in a satisfying way.
2005 Ocean Odyssey 60,000 7,501 Involved marine-themed tasks such as mapping a sunken ship, deploying a research submarine, and cleaning up a shipping spill.
2006 Nano Quest 90,000 8,847 The challenge is developing anything using nanotechnology that improves or makes life easier from medicine to computers to the environment.
2007 Power Puzzle 109,410 10,941 The challenge is on alternative energy and features tasks such as moving power lines, fuel sources and planting trees.
2008 Climate Connections 13,705 The challenge focuses on the Earth's past, present, and future climate. Students must research a climate problem occurring in their area, find a solution, then share it. They also have to research another area which has the same problem as their area. Featured moving balls, bicycles, computers, setting up levees, etc.
2009 Smart Move 14,725 The challenge centers around efficient transportation and teams are to solve a particular problem with the mode of transportation that they have chosen. The robot game includes activating access markers, collecting loops, toggling a lever to move a truck, avoid warning beacons, parking at one of two specified locations, etc.
2010 Body Forward 16,762 Explore the cutting-edge world of biomedical engineering to discover innovative ways to repair injuries, overcome genetic predispositions, and maximize the body's potential, with the intended purpose of leading happier and healthier lives. The robot game includes moving bionic eyes to the upper body, separating red and white blood cells, opening a door, and more.
2011 Food Factor 18,323 The 2011 challenge focused on improving the quality of food by finding ways to prevent food contamination. The missions included removing bacteria, delivering food, and refrigeration.
2012 Senior Solutions Improve and maintain the quality of life of senior citizens
2013 Nature's Fury

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Famous quotes containing the words competition and/or themes:

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    I suppose you think that persons who are as old as your father and myself are always thinking about very grave things, but I know that we are meditating the same old themes that we did when we were ten years old, only we go more gravely about it.
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