Fire Emblem Gaiden - Gameplay

Gameplay

While the basic battle engine and formula from the original game are still present in Fire Emblem Gaiden, a number of new gameplay features were added or changed. Certain classes feature branching promotion trees, allowing the player to select a character's promotion class. Only special weapons need be equipped, and neither these nor the unit's default weapons will ever break. Spells are learned through leveling up, and they drain the spellcaster's hit points with each use. The game also features an overworld map that players can travel through between battles and towns that can be freely explored, with more territory becoming available as the game progresses.

Despite the numerous changes to the Fire Emblem formula, most of the later games in the series reverted back to the gameplay of the original Fire Emblem before evolving into new directions. Some of these changes, such as a navigable world map and branching class promotions were later used in Fire Emblem: The Sacred Stones, which received critical praise for its design. However, other elements that Fire Emblem Gaiden introduced have not been reused.

Read more about this topic:  Fire Emblem Gaiden