Gameplay
Fire Emblem: Thracia 776 uses the same skill system as Fire Emblem: Seisen no Keifu. It also introduced "fog of war" combat, also known as night combat. "Fog of war" requires the use of torches or torch wands. The game also features "Capture" command, by which playable characters can capture an enemy and seize their equipment. Like Fire Emblem: Monshou no Nazo, Fire Emblem: Thracia 776 has the Dismount feature, including its similar characteristics, such as that Lance Knights and Axe Knights are forced to use swords when on foot and that cavalry and airborne units are forced to dismount in interior missions. This is also the only game in the series with a fatigue system. When a character participates in a battle, they fill their fatigue meter a bit. When it is full, they cannot participate in the next chapter. This encourages the player to use units sparingly and use more characters. Fire Emblem: Thracia 776 also introduced the Rescue command, allowing one character to pick up and carry another (provided they are light enough). Once Rescued, a character is safe unless the carrier is killed. This mechanic allows players to save an important character they had unwittingly put in danger.
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